3D Streaming System

Technical Limitations

2min
compression pipeline 100m polygons per conversion single texture maximum size 24k 24k pixels input triangulated glb file with standard pbr materials (metallic roughness) rigged animations are not currently supported, and the internal hierarchy of the model is not persisted normal maps and ambient occlusion maps are not currently supported client side performance and technical limits are devices , client and model specific poor network connection speed can affect performance