3D Streaming System

Technical Limitations

2min

Compression Pipeline:

  • 100M polygons per conversion.
  • Single texture maximum size 24k*24k pixels.
  • Input: triangulated GLB file with standard PBR materials (metallic-roughness).
  • Rigged Animations are not currently supported, and the internal hierarchy of the model is not persisted.
  • Normal Maps and Ambient Occlusion Maps are not currently supported.

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Client-side:

  • Performance and technical limits are devices-, client- and model-specific.
  • Poor network connection speed can affect performance.

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