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Sense of Space
Introduction
📶
3D Streaming System
Introduction & Benefits
Client Implementations
Technical Limitations
Server Requirements
🧊
3D Streaming Platform
Upload and Convert a 3D Model
How to Use the Conversion API
🧩
Plugins & Integrations Guides
🕹️
Unity Engine Plugin
🦊
Mozilla Hubs
🔺
Three.js Plugin
🅰️
A-Frame Plugin
⚛️
Extras
Volumetric Video Integrations
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6min
Technical Limitations
Compression Pipeline:
100M polygons per conversion.
Single texture maximum size 24k*24k pixels.
Input: triangulated GLB file with standard PBR materials (metallic-roughness).
Rigged Animations are not currently supported, and the internal hierarchy of the model is not persisted.
Normal Maps and Ambient Occlusion Maps are not currently supported.
Client-side:
Performance and technical limits are devices-, client- and model-specific.
Poor network connection speed can affect performance.
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Updated 25 Apr 2022
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Server Requirements
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Updated 25 Apr 2022
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Server Requirements
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