The XrgModelPreview class can be used to get a preview of the model that you want to stream in the Unreal editor. For each model that you want to preview create one XrgModelPreview instance in the scene, and make sure to refer each preview to the corresponding XrgModelActor using the model parameter. Once you refer to the correct XrgModelActor, the preview of the Streamable Model will show in the editor right away.
You can improve the level of detail of the preview model by modifying its parameters in order to see a better version of the model, setting the value 0 will show the preview of an improved version of the model for example.
Updated 03 Mar 2023
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