Unreal Plugin Installation
The plugin is provided as a zip archive you can find at Plugins & Apps inside our platform. It can be unpacked anywhere on your computer. When you have unpacked the package, follow the instructions below:
Note: The plugin is currently only available for Unreal 4.7 and 5.0
- Make sure the project for which you want to install the plugin is not currently open in the Unreal Editor. Note: The plugin only works for Unreal Engine C++ projects. Therefore, if you encounter any issues when rebuilding with the plugin, please be sure that your Unreal project is also supporting C++ and not only Blueprints.
- Copy the “Plugins” folder from the downloaded zip file into your Unreal project’s directory.
Note: The Plugins folder should be pasted in your Unreal project directory, do not paste the Plugins folder inside the main Unreal Engine directory at "Program Files/Epic Games/" otherwise you will get an error.
- Now you can open the project again, you will be asked if you want to rebuild the missing modules, click “Yes” and wait for the compilation of the plugins.
- After the rebuilding is done, the plugin will be installed in our project.