---
title: Technical Limitations
slug: technical-limitations
docTags: 
createdAt: 2022-03-30T10:57:48.000Z
---

### Compression Pipeline:

- 100M polygons per conversion.

- Single texture maximum size 24k\*24k pixels.

- Input: triangulated GLB file with standard PBR materials (metallic-roughness).

- Rigged Animations are not currently supported, and the internal hierarchy of the model is not persisted.

- Normal Maps and Ambient Occlusion Maps are not currently supported.



### Client-side:

- Performance and technical limits are devices-, client- and model-specific.

- Poor network connection speed can affect performance.

