The path to the streamable asset.
Enable semi-transparent materials
Use PBR shading. Can be set to false if you want flat shading for e.g. photogrammetry models.
If true, this model will cast shadows for lights that have shadow casting enabled.
If true, this model will cast shadows when rendering lightmaps.
If true, shadows will be cast on this model.
A number for adjusting the quality level (and bandwidth requirement). Can be any number, but should normally be between 0 and 3.
- 0 = low quality
- 1 = medium quality
- 2 = high quality
- > 2 higher quality.
View Camera or Player camera, preferably with controls. You will see the scene from this camera and Model Quality will be changed based on the distance to this camera